Category Archives: Designer’s Diary
Posts about our mindset when designing our RPG materials.
Didn’t Make The Cut: Firstborn Hobgoblins as Warlock Patrons
In the “Book of Conflict”, when discussing hobgoblin religion, we touched on a topic under[...]
DESIGNER’S DIARY 29: DESIGN CHALLENGE OF CONVERTING MONSTER STATS
In D&D, it’s possible to find playable racial stats for many races. Especially the base[...]
DESIGNER’S DIARY 28: QUICK LOOK AT THE ARCANE SPELLCASTER SUBRACES OF BRUTAL RACES
In Brutal Races, there are species that are more involved with arcane magic. In this[...]
DESIGNER’S DIARY 27: BRUTAL WARS IN YOUR SETTINGS
In your games, stories, or settings, it’s quite plausible that different Brutal Races are at[...]
DESIGNER’S DIARY 26: MECHANICS OF CONFLICT – SUPERSTITIOUS MAGIC
When the concept of Superstitious Magic first came to my mind, I thought it was[...]
DESIGNER’S DIARY 25: SOURCES OF THE “POWERFUL OUTSIDERS”
In the previous post about Gnoll Gods, we talked about five powerful outsiders. Let’s recall[...]
DESIGNER’S DIARY 24: DEITIES OF CONFLICT – GOBLIN GODS
When designing the gods of the goblins, we took into account all the literature involving[...]
Editing The Brutality: The Editing Process of the Project
Working as an editor and co-writer for the Book of Brutal Races has been wonderful.[...]
DESIGNER’S DIARY 23: DEITIES OF CONFLICT- GNOLLS… WELL, THEY ARE NOT GODS!
Throughout Brutal Races, we’ve repeatedly mentioned the concept of powerful outsider worship. Although we refer[...]
DESIGNER’S DIARY 22: ARE THEY… TOO MUCH?
In the Book of Conflict – Brutal Races, there are 6 subraces for each of[...]
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