BRUTAL RACES
IN ALL THEIR GLORY!
Join us in the wildlands and explore the harsh lifestyle of the Brutal Races!
Within the pages of this immense tome, you shall observe a diversity of races, subraces, classes, subclasses, feats, monsters, and magic items side by side with appropriate lore!

BRUTAL RACES
IN ALL THEIR GLORY!
Join us in the wildlands and explore the harsh lifestyle of the Brutal Races!
Within the pages of this immense tome, you shall observe a diversity of races, subraces, classes, subclasses, feats, monsters, and magic items side by side with appropriate lore!

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Vicious Orcs:
The angry and ferocious Orcs come from different upbringings. The upbringings are subrace options that you will choose what religion your tribe followed when you grew up.

Devious Goblins:
Shifty and elusive Goblins come from different castes. The castes are subrace options that you will choose what your tribe did to survive in the wilderness.

Rough Bugbears:
For the burly and sneaky Bugbears, you will get to choose what kind of tribe you are from. The tribes differ in what type of demeanor developed.

Ruthless Hobgoblins:
For the disciplined and martially governed Hobgoblins, you will get to select what kind of a settlement you are from. This includes what size of the settlement that you are raised in and your social status among your kin.

Various Half-Orcs:
We also provide 8 unique Half-orc variants that Orcs parented with the other races to spice up your game, so you don’t have to play the one and only angry, green, hulking half-human Orc.

And hopefully, we want to provide a lot more!


Vicious Orcs:
The angry and ferocious Orcs come from different upbringings. The upbringings are subrace options that you will choose what religion your tribe followed when you grew up.

Devious Goblins:
Shifty and elusive Goblins come from different castes. The castes are subrace options that you will choose what your tribe did to survive in the wilderness.

Rough Bugbears:
For the burly and sneaky Bugbears, you will get to choose what kind of tribe you are from. The tribes differ in what type of demeanor developed.

Ruthless Hobgoblins:
For the disciplined and martially governed Hobgoblins, you will get to select what kind of a settlement you are from. This includes what size of the settlement that you are raised in and your social status among your kin.

Various Half-Orcs:
We also provide 8 unique Half-orc variants that Orcs parented with the other races to spice up your game, so you don’t have to play the one and only angry, green, hulking half-human Orc.

And hopefully, we want to provide a lot more!

You will find 5 very intricately designed classes in our book.
Every class has unique mechanics designed to be at the center of their play styles.

The Pack:
A deadly team of multiple small humanoids in one character sheet.

Warchief:
The autocratic chieftain whose ruthless voice carries powerful directives.

Talon:
A crafty scavenger that turns the husks of their fallen foes into a deadly arsenal.

Marauder:
An agile combatant that uses speed and guile against their enemies.

Ancestral Shaman:
The versatile soul binder who brings the blessings of their ancestors into combat.

And as Subclasses, we offer three subclasses for each new class we present and a total of six more subclasses for already existing classes.

You will find 5 very intricately designed classes in our book.
Every class has unique mechanics designed to be at the center of their play styles.

The Pack:
A deadly team of multiple small humanoids in one character sheet.

Warchief:
The autocratic chieftain whose ruthless voice carries powerful directives.

Talon:
A crafty scavenger that turns the husks of their fallen foes into a deadly arsenal.

Marauder:
An agile combatant that uses speed and guile against their enemies.

Ancestral Shaman:
The versatile soul binder who brings the blessings of their ancestors into combat.

And as Subclasses, we offer three subclasses for each new class we present and a total of six more subclasses for already existing classes.


• You can prevent your players from choosing from diverse backgrounds that may harm the gameplay with the use of Group Backgrounds.
• You can feed your characters the Uncanny Grub to strengthen them while they try to save themselves from their side effects.
• You can add magical variety and flavor to your table with the use of Superstitious Magic.
• And when your characters gain enough notoriety, you can send Bloodhunt parties after them to add more to their adventures.
