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DESIGNER’S DIARY 27: BRUTAL WARS IN YOUR SETTINGS

In your games, stories, or settings, it’s quite plausible that different Brutal Races are at[...]

DESIGNER’S DIARY 26: MECHANICS OF CONFLICT – SUPERSTITIOUS MAGIC

When the concept of Superstitious Magic first came to my mind, I thought it was[...]

DESIGNER’S DIARY 25: SOURCES OF THE “POWERFUL OUTSIDERS”

In the previous post about Gnoll Gods, we talked about five powerful outsiders. Let’s recall[...]

DESIGNER’S DIARY 24: DEITIES OF CONFLICT – GOBLIN GODS

When designing the gods of the goblins, we took into account all the literature involving[...]

Editing The Brutality: The Editing Process of the Project

Working as an editor and co-writer for the Book of Brutal Races has been wonderful.[...]

DESIGNER’S DIARY 23: DEITIES OF CONFLICT- GNOLLS… WELL, THEY ARE NOT GODS!

Throughout Brutal Races, we’ve repeatedly mentioned the concept of powerful outsider worship. Although we refer[...]

DESIGNER’S DIARY 22: ARE THEY… TOO MUCH?

In the Book of Conflict – Brutal Races, there are 6 subraces for each of[...]

DESIGNER’S DIARY 21: HALF-ORC VARIANTS

In our approach to races, we discussed how we identified themes that define them. Now,[...]