DESIGNER’S DIARY 19: THE BASE 4 BRUTAL RACES- MECHANICAL & THEMATICAL DESIGNS

In the previous text, we touched on the fundamental races and established certain themes for[...]

DESIGNER’S DIARY 18: MECHANICAL DESIGN OF THE BRUTAL RACES

When we initially started working on the Book of Conflict, we planned 2 or 3[...]

THE NEW PLAYTEST IS OUT! The Race Mechanics Download now!

We present you our 2nd playtest, The Race Mechanics, https://www.kickstarter.com/projects/rpcraft/book-of-conflict-brutal-races/posts/3965696 Here is the link for[...]

BoC: Brutal Races PLAYTEST IS OUT! Get it now!

Hello, warband! As you have been notified by the Kickstarter messages I sent last week,[...]

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DESIGNER’S DIARY 17: DEITIES OF CONFLICT – BUGBEAR GODS

In many ways, Bugbear deities were easier to design and write than the others. Why[...]

DESIGNER’S DIARY 16: DEITIES OF CONFLICT – HOBGOBLIN GODS

Before delving into the details, we established a distinct approach for hobgoblin deities, separate from[...]

DESIGNER’S DIARY 15: DEITIES OF CONFLICT – ORC GODS

When designing the deities, we started with orcs because we had a well-established pantheon with[...]

DESIGNER’S DIARY 14: DEITIES OF CONFLICT- GENERAL DESIGN

In general, we invested a great deal of effort and placed significant importance on deity[...]

DESIGNER’S DIARY 13: CLASSES OF CONFLICT – SUBCLASSES

Designing new classes has been part of our plan from the beginning, but we also[...]

DESIGNER’S DIARY 12: CLASSES OF CONFLICT – ANCESTRAL SHAMAN

When it comes to the Ancestral Shaman, there’s something we need to confess. The Ancestral[...]