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DESIGNER’S DIARY 27: BRUTAL WARS IN YOUR SETTINGS

In your games, stories, or settings, it’s quite plausible that different Brutal Races are at[...]

DESIGNER’S DIARY 26: MECHANICS OF CONFLICT – SUPERSTITIOUS MAGIC

When the concept of Superstitious Magic first came to my mind, I thought it was[...]

DESIGNER’S DIARY 25: SOURCES OF THE “POWERFUL OUTSIDERS”

In the previous post about Gnoll Gods, we talked about five powerful outsiders. Let’s recall[...]

DESIGNER’S DIARY 24: DEITIES OF CONFLICT – GOBLIN GODS

When designing the gods of the goblins, we took into account all the literature involving[...]